So, I felt like porting the Local Chess prototype into Godot 4.6.3 using GDScript. This led to creating Chess-E, a way for me to practice my chess with ease again.
You can go try it out on itch.io: Chess-E!
Not overly epic, I decided I wanted to make convert it from existing HTML into Godot. Perhaps it’s something that could interest others for a little learning, practice, and fun. Yes, at times I find chess fun!

One thing to note is I can’t quite get multiple cameras to render, so I couldn’t apply shaders to the 3D assets and not the UI layer – I will work that out eventually.

But at least there can be some fun interesting games of chess, with ease.

For those who know me, who also play chess at time, let me know how it looks and feels! I do know that there are several flaws with how it manages moves and such, but I can add any features/ideas/improvements with ease.


