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So, I felt like porting the Local Chess prototype into Godot 4.6.3 using GDScript. This led to creating Chess-E, a way for me to practice my chess with ease again.

You can go try it out on itch.io: Chess-E!

Not overly epic, I decided I wanted to make convert it from existing HTML into Godot. Perhaps it’s something that could interest others for a little learning, practice, and fun. Yes, at times I find chess fun!

chess-e menu
chess-e menu

One thing to note is I can’t quite get multiple cameras to render, so I couldn’t apply shaders to the 3D assets and not the UI layer – I will work that out eventually.

chess-e play
chess-e play

But at least there can be some fun interesting games of chess, with ease.

chess-e play master
chess-e play master

For those who know me, who also play chess at time, let me know how it looks and feels! I do know that there are several flaws with how it manages moves and such, but I can add any features/ideas/improvements with ease.